These small tournaments are a good opportunity to test out new lists and that is what I did.
Jarl Skulds Highwaymen tier 1
Jarl Skuld
Bomber, Mauler, Earthborn, Impaler, Pyre
Max Kriel warriors+Ua+3Cabers
Stone scribe chronicler
2xWhelps
Calandra
Bomber, Bomber, Impaler, Runebearer
War wagon
max Warders, max Bushwhackers
Janissa
So two special lists. The Jarl tier is interesting, tier 1 is +1 on starting rolls and advance move on kriel warriors. That is not too bad. The calandra list is a straight up assassination list. Knock down with Calandra or the wagon, bomb the caster, profit.
First game
Skorne was the first I was up against, a shooty Rasheth list and an epic Hexeris list. As I didn't have much infantry, I was pretty sure the Rasheth drop would happen, which it did. As my Calandra list is a shooty one, i decided to go with Jarl.
Rasheth fielded
Cannoneer, Shaman, Krea, Raider
Agonizer, 2xWillbreaker, 2xExtoller
Pain givers, Max Rievers with Ua, Max Gators.
I got the first turn and that is good as my kriel warriors can be 7"+5"+16"=28" from my table edge, with def 16 and no knockdown. That is awesome for early pressure. The scenario was incoming, with two zones and two obejctives. Dominate self is the solution to that scenario, and that is what I went for. Running whelps into my oponents zone and blocking him while just clearing my own zone with my beasts and jarl. Anyways, first two turns, I ran everything forward, positioned my kriels to block some of the gators and cannoneer, my bomber killed two of them (Straight dice on damage is good).
On Rasheths first turn, some kriels were killed, maybe 3 or 4. On his second turn, he moved his rievers to contest my zone with his reform move, and pop some damage on my mauler. When he did that, I spawned whelps to block his access. He also had problems with contesting his zone, so that my whelp did not score. A paingiver ended up running there. So on his turn two, I score 1 point.
For my third turn, the scenario was my clear target. My bomber went for the objective, putting down 6 damage only, and missing the other shot. Well well. Jarl cleared the opponents zone, so that I could control it with my whelp! My kriels ran in to block and be annoying and the rest of my beasts blocked the zone. 3 CP for me.
In the end of my third turn. My hero whelp is on the right side of the right forest. Awesome. |
On his last turn, he went for an assassination. He missed me with his Shaman, making me evade backwards, but his krea still reached me. Paralyzed, with 5 rievers to go. I had only 2 transfers. He got me down to 1 hp and a transfer left, which is enough for me to win the game on scenario, the whelp still stood alone in the offensive zone.
MVP was the whelp. 2 Cp for 2/5 of a point. Way to go!
Second Game
Khador. Butcher3 and horse Vlad. With the Calandra list, I would be toast if he dropped 3Vlad as he had a conquest. But she would have more game against 3Butcher. Anyways, I dropped Jarl. And he dropped Butcher3.
This game was rather straight forward. The scenario was fire support, so kill box. Butcher brought Black dragon IFP with a kovnik, Kayazi assassins, eEiryss, Doomreavers, a Drakhun, Madelyn, a clam jack, a Bokur and some grey lord cloud makers.
He got to go first and moved up very fast. On my turn, i positioned myself to handle his charges and minimize what he could reach while still going into the kill box. On his second turn he moved Butcher up behind a very well placed wall so that he could reach me with vengance, madelyn, energize and charging. His doomreavers walked through a forrest to block me and kill a kriel and do some damage to my Earthborn. His kayazins ran to block my kriels. His clam jack also ran to jam.
My second turn, and everything is up in my grill. I start with the earthborn to trample through two doomreavers and kill another, snacking him back to full health. Jarl shoots two doomreavers and kills one of Butchers arguses. He also feats to block LOS to him from the Drakhun and Butcher. My Mauler charges the clam jack through my Kriel warriors with aid from the feat. The aim is to throw the clam jack on madelyn. But my mauler misses the double handed throw with a double 1, needing 4s to hit. Oh well. My kriels bowl two or three kayazi. And now to save Jarl from butcher. I try to position my bomber behind my objective so that he can't be pulled, he also dismounts the drakhun. I then use tactical supremacy to try and hide Jarl behind the bomber, to not get pulled.
On Butchers third turn, he goes for his thing. He gets into a position to pull both of my bomber and Jarl, puts silence of death on himself and only needs two hits to kill Jarl. He only had three shots to hit, missed the first one, due to the cloud and whelps, but as I couldn't transfer, that was that.
Third game
Blurry photo of the Butcher setup in the third game |
Butcher moved first and we both moved up rather carefully and waited for our time to strike. For me that was my turn two. Butcher had moved closer, only being blocked by one of his arguses in a cloud. So calandra moved up, feated and befuddled it away. And the cloud moves with him. My bushwhackers do a point of damage to the juggernaut and kill a risen solo, and move out of the way of my war wagon. The wagon charges the befuddled argus, killing it, spraying Gorman and the war dog (which was shield guarded by the bokur, a mistake from my opponent). The warwagon also just barely sees the Bokur and hits it with the pounder. Knocked down butcher, with two bombers in range. Perfect. The bombers move up and get the job done. Butcher camped five, but on dice-7 with three dice and rerolls on 1s and 2s, the odds were in my favour from the knock down.
Butcher eats double Bomber fire! |
Summary
So year of the Butcher3 I guess. Kind of boring. From now on, I will not build two lists without Mulg. Slightly limiting, but what can I do. All in all it went well for me. However, I do not think I will go further with the two lists. The assassination list is to inflexible, and the Jarl list really wants a fell caller and a runebearer.
Great opponents and a fun day!