Wednesday 19 June 2013

Stars crossed!

I commute. I have time to do this stuff.
Under the stars crossed, the percentages are presented and plotted in the photo.
So what do you need to hit?
Needed to hit value along with the percent to hit under stars crossed and not:
4: SC: 80.1% 2D6: 91.7%
5: SC: 64.4% 2D6: 83.3%
6: SC: 47.7% 2D6: 72.2%
7: SC: 31.9% 2D6: 58.3%
8: SC: 19.4% 2D6: 41.7%

So, Mat 6 against 12 drops from 72-48% pretty sweet.

Monday 17 June 2013

The Mountain King Chronicles! Part 3: pMorghoul

This third chapter is long overdue, but now it is time to tell the tale about the mountain defeating the mammoth, and how arm 23 is high. Because it is. Anyways, I had made lists with my casters to field the king at 50pts and my opponent got to roll to see what caster would be taking the field. EOscar rolled a three, and I fielded:

pMadrak
Skorne round 1, everything moves forward
EBDT, Mauler, Mountain king, rune bearer
Janissa
Min krielstone+elder, Max Kriel Warriors+2 Cabers

The skorne opposition (i think):
pMorghoul
Gladiator, Mammoth, Shaman, Brute, Krea/Drake,
Agonizer, Marketh, Swamp gobbers, Willbreaker, Extoller
Max Beast handlers, Min Beast handlers

We rolled the fire support scenario, two flags and two objectives. The scenario would not really come into
After my first turn
play this game. Don't remember who went first, but I think it was old Morgs. He advanced forward, and I did the same, dumping everything on the stone and using the rune bearer to put sure foot on my Maddy.

Not having any rush, and due to pMorgs feat, I knew he would have the first strike. I tried to position my kriels so that something would have to remove one or two of them before my beasts could be reached. Having them behind a wall and sure foot up. They were sitting at a comfortable def 16 arm 22, for the MK, Arm 23.

After my turn under Morgs feat, notice the similarity to the
photo above.
His next turn was moving forward, I think the Mammoth moved in front of my kriels, or killed some. As they were only a road block, their deaths were not noted. pMorgs went out in front and feated. My next turn I only moved forward, not using fury would make it to hard accomplishing anything. Better to only take his charge.

The skorne round after, the Mammoth went ahead and killed off kriels. But the rest of the army only positioned themselves. On my turn, I offed the mammoth with the remaining kriels, the mauler and the EBDT. I left the MK back under the sure foot and with arm 23.

His counter charge from the beasts nearly killed the MK. But he survived, so did my other beasts. Things were looking really good for me. On my turn, the mauler frenzied on the ebdt or the other way around. One fury too much hurts. However, Madraks feat together with the stonestrenght and carnage makes MK happy. He killed the raider and gladiator. I realised that if I made no major mistakes, this would be a game in the win basket.

After some rounds more, pMorghouls skull was bashed in by the Mountain King. It felt like a safe win in the end, but a few things could have really altered the game. If the mammoth would get a critpitch on the EBDT, he would live, if the MK would not have survived the attack, it would have been harder. But this time the dice gods favoured me. I also think that the Mammoth was rather wasted on my kriels and that my opponent played a bit to defensively. But at the same time, you don't want to attack def16 arm22 troll heavies and leave them living. Bricky brick brick.
Voldo, ehh, I mean Morghoul is in a tricky position