Round 4
Facing a circle player with Kromac 1 and eKreuger on a scenario that didn't matter, could have been fire support. He dropped kromac and I dropped pMadrak.
I got to start, ran everything up, having my warders flanking my brick. He ran everything up to threaten my brick and caster with Kromacs ability to jump. On my second round, I just moved my brick up as far as I could, being aggressive means ~5-6 inches per round.
On his turn he decided to go for an assassination with kromac, apparently not knowing about Mulg's ability to protective fit when he hits my caster. Without the ability to critical grievous wounds my caster, Mulg killed him when he was trying to kill Madrak.
I felt a bit bad that he didn't know or ask about the protective fit ability, but I was assuming that a 3-1 player in the solo masters knows about it. On the upside, I was free to enjoy the last game of the WTC as we finished this game so quickly that they had just gotten the pairings going.
Round 5
After a wet night and many beers I got up at 8 to have breakfast and be paired with a Haley/Haley2 player on outflank. I dropped pMadrak, he dropped pHaley, galleon and stormwall, and I decided to switch in an Axer and a Kithkar for a unit of warders.
He starts and moves one colossal into each zone. I decide to go for the zone with the galleon, while the stormwall and the murderponies where in my right zone. However, I make a mistake and opens a small hole for Janissa to be shot, forcing the tough roll, which she makes. This tilts my opponent a little, and he moves the stormwall into the centre of the field to get another shot at her with a pod, instead of clearing the warders moving to contest his zone and going for a quick scenario win. I can also say that Janissa toughed that hit too which was lucky but not pivotal in the game.
On my round, I had to move up more round, contesting his zone, and on his round three, he goes in to kill Mulg with the Galleon, but does not do much damage to him. The stormwall moves to kill a warder that is in the zone and the ponies start to attack my backlines, killing my fell caller.
As he had not moved Haley into his zone, I realise I can get up on scenario by dominating my own zone, all I have to do is kill the galleon and a storm caller. Mulg and my axer made quick work with the galleon, Madrak threw his axe in the face of the storm caller, after moving to the far end of the zone from Haley and the Stormwall. The warders moved to block the stormwall coming into my zone and killing mulg, and I go up 2-1 on scenario.
Mulg killing issyria, leaving a large hole in the army. |
After this, it became a race, I manage to win by blocking the storm wall from coming into my zone and throwing one model at a time into his, while he as to few models to contest my zone. This match up is not a good one for the pMadrak brick, especially on this scenario where it is obvious where the brick will move. The axer helps, but not really enough. Against pHaley on outflank, I will not drop pMadrak, or a brick, again.
Round 6
Facing Issyria and Rahn on close quarters, both with quite a few juice warrior models, I decide to drop pMadrak and surf to their caster as soon as possible as I was getting hungry and wanted to watch the WTC. He dropped Issyria with halbardiers, strike force, riflemen, some solos.
He gets to go first, and moves everything up. I move up with my standard positioning, brick centre, warders flanking. On his turn, he moves everything only slightly forward, packing everything together in a nice board wide wave of warrior models, the closest easily within 7" of Mulg, and without admonition on Issyria. Surfs up Mulg!
I think the photo really says it all. I ran forward with the warders, charged them in the back with madrak who threw down carnage and feated. Mulg, with the pyre troll animus being ps 21 and ps 22 within the stone would eat every model he hit, as the highest arm was arm 21. So he got to issyria and that was that, one-shotted I think.
Well, another quick game and I do not know why my oponent did not put down admonition onto Issyria. I think that I would have surfed even if he would have, What I would have done is to just eat all of the halbardiers and then position myself behind the wall. Mulg would probably have died, but the attrition swing would be heavily in my favour. Madrak would have been safe behind a wall, with sure foot and with the earthborn animus on him.
Summary
So first tournament in roughly half a year was a smooth surfing with pMadrak. Having ADR really solves a lot of the problems. I went 5-1, placed in 6th place, which was alright. The tournament as such was fun, but it seems like it is a bit forgotten by the WTC, which I can understand. The player level was also very uneven, a few good players and many players playing just for fun.
The weekend itself was very well organised and great fun, although it was quite a bit more expensive than last year. The biggest plus was the venue, which really suited our needs, the biggest negative was the location. Having the venue close to the big airports is a huge plus and it seems like it will be the case next year, outside of Amsterdam.
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