Monday, 31 March 2014

Prisfyndet tournament 30th of March

This Sunday was tournament day! My LGS was the place and a small 50 points three round tournament.
These small tournaments are a good opportunity to test out new lists and that is what I did.

Jarl Skulds Highwaymen tier 1
Jarl Skuld
Bomber, Mauler, Earthborn, Impaler, Pyre
Max Kriel warriors+Ua+3Cabers
Stone scribe chronicler
2xWhelps

Calandra
Bomber, Bomber, Impaler, Runebearer
War wagon
max Warders, max Bushwhackers
Janissa

So two special lists. The Jarl tier is interesting, tier 1 is +1 on starting rolls and advance move on kriel warriors. That is not too bad. The calandra list is a straight up assassination list. Knock down with Calandra or the wagon, bomb the caster, profit.

First game
Skorne was the first I was up against, a shooty Rasheth list and an epic Hexeris list. As I didn't have much infantry, I was pretty sure the Rasheth drop would happen, which it did. As my Calandra list is a shooty one, i decided to go with Jarl.

Rasheth fielded
Cannoneer, Shaman, Krea, Raider
Agonizer, 2xWillbreaker, 2xExtoller
Pain givers, Max Rievers with Ua, Max Gators.

I got the first turn and that is good as my kriel warriors can be 7"+5"+16"=28" from my table edge, with def 16 and no knockdown. That is awesome for early pressure. The scenario was incoming, with two zones and two obejctives. Dominate self is the solution to that scenario, and that is what I went for. Running whelps into my oponents zone and blocking him while just clearing my own zone with my beasts and jarl. Anyways, first two turns, I ran everything forward, positioned my kriels to block some of the gators and cannoneer, my bomber killed two of them (Straight dice on damage is good).

On Rasheths first turn, some kriels were killed, maybe 3 or 4. On his second turn, he moved his rievers to contest my zone with his reform move, and pop some damage on my mauler. When he did that, I spawned whelps to block his access. He also had problems with contesting his zone, so that my whelp did not score. A paingiver ended up running there. So on his turn two, I score 1 point.

For my third turn, the scenario was my clear target. My bomber went for the objective, putting down 6 damage only, and missing the other shot. Well well. Jarl cleared the opponents zone, so that I could control it with my whelp! My kriels ran in to block and be annoying and the rest of my beasts blocked the zone.  3 CP for me.
In the end of my third turn. My hero whelp is on the right side
of the right forest. Awesome. 

On his last turn, he went for an assassination. He missed me with his Shaman, making me evade backwards, but his krea still reached me. Paralyzed, with 5 rievers to go. I had only 2 transfers. He got me down to 1 hp and a transfer left, which is enough for me to win the game on scenario, the whelp still stood alone in the offensive zone.

MVP was the whelp. 2 Cp for 2/5 of a point. Way to go!

Second Game
Khador. Butcher3 and horse Vlad. With the Calandra list, I would be toast if he dropped 3Vlad as he had a conquest. But she would have more game against 3Butcher. Anyways, I dropped Jarl. And he dropped Butcher3.

This game was rather straight forward. The scenario was fire support, so kill box. Butcher brought Black dragon IFP with a kovnik, Kayazi assassins, eEiryss, Doomreavers, a Drakhun, Madelyn, a clam jack, a Bokur and some grey lord cloud makers.

He got to go first and moved up very fast. On my turn, i positioned myself to handle his charges and minimize what he could reach while still going into the kill box. On his second turn he moved Butcher up behind a very well placed wall so that he could reach me with vengance, madelyn, energize and charging. His doomreavers walked through a forrest to block me and kill a kriel and do some damage to my Earthborn. His kayazins ran to block my kriels. His clam jack also ran to jam.

My second turn, and everything is up in my grill. I start with the earthborn to trample through two doomreavers and kill another, snacking him back to full health. Jarl shoots two doomreavers and kills one of Butchers arguses. He also feats to block LOS to him from the Drakhun and Butcher. My Mauler charges the clam jack through my Kriel warriors with aid from the feat. The aim is to throw the clam jack on madelyn. But my mauler misses the double handed throw with a double 1, needing 4s to hit. Oh well. My kriels bowl two or three kayazi. And now to save Jarl from butcher. I try to position my bomber behind my objective so that he can't be pulled, he also dismounts the drakhun. I then use tactical supremacy to try and hide Jarl behind the bomber, to not get pulled.

On Butchers third turn, he goes for his thing. He gets into a position to pull both of my bomber and Jarl, puts silence of death on himself and only needs two hits to kill Jarl. He only had three shots to hit, missed the first one, due to the cloud and whelps, but as I couldn't transfer, that was that.

Third game
Blurry photo of the Butcher setup in the third game
Khador again. 2Butcher and 3Butcher. I dropped Calandra, not because I had to, but because I hoped to try the list against 3butcher. And i got to. But this time, butcher brought some eliminators, widowmakers, kjell bailoch, alexia and the risen, IFP and a Juggernaut. The scenario was outflank, not that anyone of us cared.

Butcher moved first and we both moved up rather carefully and waited for our time to strike. For me that was my turn two. Butcher had moved closer, only being blocked by one of his arguses in a cloud. So calandra moved up, feated and befuddled it away. And the cloud moves with him. My bushwhackers do a point of damage to the juggernaut and kill a risen solo, and move out of the way of my war wagon. The wagon charges the befuddled argus, killing it, spraying Gorman and the war dog (which was shield guarded by the bokur, a mistake from my opponent). The warwagon also just barely sees the Bokur and hits it with the pounder. Knocked down butcher, with two bombers in range. Perfect. The bombers move up and get the job done. Butcher camped five, but on dice-7 with three dice and rerolls on 1s and 2s, the odds were in my favour from the knock down.
Butcher eats double Bomber fire!

Summary
So year of the Butcher3 I guess. Kind of boring. From now on, I will not build two lists without Mulg. Slightly limiting, but what can I do. All in all it went well for me. However, I do not think I will go further with the two lists. The assassination list is to inflexible, and the Jarl list really wants a fell caller and a runebearer.
Great opponents and a fun day!

Friday, 28 March 2014

Smogcon Hardcore final video and more warders!

The finals video is up on youtube!
https://www.youtube.com/watch?v=BZmIkU0tqyQ

I also got a package yesterday. Warders, Skaldi and the champion hero arrived, so this friday night will be all about mould lines. The warders have them running around their heads, big ones. Though they were not as bad as my first unit.

My new thoughts for an army will look something like:

Jarl
Impaler, Pyre, Runebearer
Full champs+Skaldi
2x full Warders
Min Krielstone+ua
Janissa, Champ Hero, Fell caller, Kithkar

Not to sure on the Janissa. Will maybe switch her out for a Sorcererer (once I get my hands on it) and another Kithkar. We will see.

This weekend, a small tournament will be held in my LGS. Im thinking of going with a Jarl tier 1 list, with Kriel warriors as my only unit, and also a Calandra assassination list with twin bombers and a War Wagon.

Tuesday, 18 March 2014

Smogcon hardcore video!

For those of you who wants to watch the semi final I played in the Smogcon Hardcore, the video can be found here:
https://www.youtube.com/watch?v=lHBrtDiP4i4

Beware, I tough like crazy on my Warders. I do not think it would have mattered anyway, as my opponent used his only beast with reach to try and kill my warders with primal. Even if he would have killed them, he would frenzy into my lines and I would eat him up. And then I have a wall to hide behind.

I will try to write up a summation of the adventures I had at masters, there is still much to learn in the game.

If you want to know how the other hardcore games looked, look at this video three times more :)
The final game against Martin was also filmed, I will post a link here if it appears on Youtube.

Thursday, 6 March 2014

Boom goes the War wagon!

Finally finished the war wagon. That only took half a year.
Wonder which caster will field it first...


Tuesday, 25 February 2014

Aros Kingdoms 2014

As the Aros Kingdoms are held in my home town, I felt the pressure to defend our citys honor. I didn't, but it went well for me anyway. I'll write a short summary of the games, but first, the lists.

As usual, I went with Jarl, eMadrak and Calandra. I really like the three together and will probably keep playing them.

Jarl
-Impaler, Mauler, Pyre, Slag, Runebearer
-Full fenns+Ua, Krielboat with only 2 cabers, Min krielstone+ua
-Fell caller, Stone scribe chronicler

eMadrak
-Impaler, Pyre
-Full fenns+ua, Full krielboat, Full burrowers, Full warders, Full krielstone+ua
-Fell caller, Stone scribe chronicler

Calandra
-Mulg, Earthborn, Mauler, Axer, Runebearer
-Min stone+ua, Max burrowers,
-Fell caller, Janissa

Round 1

Arrrgh! Pirates. Ossrum with pirates and an Earthbreaker. As the scenario was Close quarters I fielded my eMadrak list, both to deal with his colossals and as I can really pressure him in a kill box scenario. The game was going in my favour I though, my fenns removed the earthbreaker quite easily with Blood fury, and I thought I was clearing out many of the pirates. But I made a crucial mistake in moving my army towards the left, when I should just have gone towards ossrum. That gave him some breathing room to get to my flag and start scoring. The pirates with grogspar and first mate hawk were to hard for my kriel warriors to clear out. Game to Hugo! It was the first time I was up against pirates, from now on, I will assume all attacks are always boosted, instead of looking at the base stats...

For Hugos take on the match: http://gotapair.se/forum/viewtopic.php?f=6&t=2294

Round 2

Ossyan, with halbardiers, mage hunters strike force, stormfall archers, and a Jack. Against Ret I think i want the threat range, and dropped Jarl. I got the first round and moved up. His mage hunter strike force and stormfall archers killed a few of my fennblades, and his halbardiers advanced towards my kriel boat. On my turn, I saw that Ossyan had placed himself a bit to close to Jarl (i.e. shorter than 22") and was camping nothing. At defense 15, I had to go for two boosted pistols at him. The first missed, but the other more than compensated by leaving him at 4 boxes. I feated, threw tactical supremacy on my kriel warriors, who killed some halbardiers and then moved into and behind the fog. My fennblades charged the mage hunter strikeforce to avenge their fallen brothers, and my beasts moved up to protect Jarl from any shenanigans.
Ossyan felt the pressure, I believe we were playing incursion. He tried to protect himself with quicken, standing in a field. The storm fall archers and mage hunters got rid of the rest of the fenns. And the halbs started to decimate my kriel warriors where they could.

On my third turn I went all out on assassination. My slag and my pyre were at the same distance from Ossyan, so the slag went first to see whether he could reach ossyan with his 5"+8" walk and shoot. He did. And killed ossyan, hitting him with a 14 on three dice. Even though he hit, Jarl probably would have too, aiming (as Ossyan moved closer onto rough terrain) and only needing boosted 10s to hit.

Round 3

Zaal, with Hakar, Nihilators, reptile hounds, a gladiator and venator rievers. The scenario was destruction. Perfect for my calandra brick. This game went really in my favour, dice wise. I moved my brick up. My burrowers popped and killed some nihilators. On his turn, the Nihilators killed one or two burrowers, due to stars crossed and tough checks. On my next turn, I easily clear the zone and destroy the objective, scoring 3 cp.

On Zaals turn, he feats, getting a really good chance to kill calandra. The venator reivers take a shot at her, which I had to transfer, leaving me at 2 transfers. Then Hakar gets into calandra, without Mulg being able to protect her. One transfer and two attacks later, the last standed Hakar with bodies to boost has two attacks left and Calandra only has 5 boxes. Then it happens, five dice to hit. 4-1-1-1-1. Remove the highest due to stars crossed. The attack misses, and I have a transfer left, and Hakar only has one attack. He hits and rolls two for damage. The result is that I win on scenario, befuddling his stuff out of the zone and winning on scenario 5-0. The total army points destroyed was 12, for the both of us.

Round 4

Skorne again, pMakeda along with a Mammoth, Certrati, Brute, krea, could have been incinidari also, but I don't really remember. I fielded eMadrak, because flooding is fun, and it really felt like I won in the list selection stage. The game ended my round two (i started) when my Impaler got a crit on the Krea, standing in front of Makeda, leaving her knocked down in front of my blood furied burrowers.

What can  I say, crit happens.

Round 5

Khador and pIrusk. Kayazi, Doom reavers, Black dragon IFP with a kovnink, Devastator, Aiana&Holt and Great bears. The last game of the Masters, and I dropped Jarl. It felt like a good drop where I could attrition him. And it was an attritionfest. The scenario was balance of power. With my larger threat range than him, I positioned myself so that his doom reavers could not charge me, only run to engage. Irusks first turn was to run up and feat. Jarl cleared the way so that my fenns could charge, then feated himself to hide the kriel warriors and himself from the kayazi.

The kayazi ran to engage the kriel warriors, and the IFP were not really in the game yet, making some sort of flanking manoeuvre. My mauler ate his devestator, and my kriels bowled themselves over the kayazi. The fenns scared Holt after Aiana died. Irusk returned by the great bears killing the mauler, and the IFP removing most of the kriels. But after me removing the great bears, and picking away at the IFP, which were down to about half, thing were looking good for me, having the impaler, slag and pyre left along with a caber and some kriels and two fennblades.

The game ended when pIrusk tried to get to Jarl, placing himself in the zone with iron flesh, thinking I could not hurt him with my fell caller. With a hard caber in the back, my kriel warrior leader made an abrubt stop to that thought. Knocked down Irusk with 2 camp and a slag standing next to him. He died.

Summary
So 4-1 in the Masters put me in 7th place. I am satisfied, with that and my performance overall, although 3-2 would have been a more reasonable result when looking at the insane luck surviving the Hakar assassination.
I now have remembered to place Mulg so that he can aid Calandra, if needed.

It was a great tournament with a nice hang on the Saturday evening! I didn't take any photos, apparently. Totally forgot about that. So here is a photo of the new cat I am taking care of for the local cat shelter.

Hitl.. Oops, I mean Mick. One of my two cats. 


Wednesday, 4 December 2013

Iron Moot 2013 hardcore: "Crit Happens"

The hardcore tournament on Iron moot was a fun experience. I had been pondering bringing an eMadrak dudespam, and just run straight ahead. But I decided against it, as I think that a pMadrak brick would be easier to play. And as I am a unique snow flake, I decided not to include Mulg:

pMadrak
-Earthborn Dire troll, 2x Mauler, Axer
-Runebearer
-Krielstone min +ua
-Fennblade kithkar
-Fell caller hero
-Max Warders
-Janissa Stonewall

Game 1
Molik karn has just put down 17 damage on my
right mauler (the one with the bomber chassi back)
I got paired up with 3Oscar from my local meta. He fielded voldo, pMorghul, along with Molik Karn Tiberion, a Gladiator, and a sentry plus the usual support. I tried advancing slowly forward, which worked fine, for one round. Molik karn could come from a mile away and deal 17 damage in a swing, and then fate walk away. That only happens once, I said and moved Madrak up to stranglehold him. It is rather a crappy spell. As pmadrak is upkeeping sure foot, he wants to boost to hit the spell, and needs to boost the damage. That leaves him at 1 fury. Which is not all that much considering no animi was cast and no fury was put on the stone.

I had to protect Madrak by moving the other stuff up. That only made things worse. pVoldo moved up in the middle of the field and feated. Tiberion put some (left my mauler at 2 hp) damage on one of the maulers, and the gladiator on the other. Things were not looking good. But I had an opening to get a charge onto Morghul himself with Madrak. That was my only option. He was standing on two transfers. I had the kithkar and madrak to hit him. Madrak got the fell caller buff and put down carnage, then charged. Crit grievous on the first hit. GG.

Game 2
A stalker in my face, reduces the caster to a vacant space
This was a game I should have learned more from. But more on that in another post. This game was actually filmed, so I will link to the game if that comes on to the internetz. Anyways. eMorvahna was on the other side of the table. As the hardcore scenario is just a box, I decided to go for it. Meanwhile, the wolfriders has prayed a mauler and put down much damage to it.

On the third turn Christoffer Wedding, commanding the circle army, decides that enough is enough and goes for the kill on pMadrak. A primaled and carnivored Stalker gets double teleported after a purification from Goatvahna. Madrak died horribly. Watch the horrific experience: http://www.youtube.com/watch?v=Ux92yW-SvWU

Game 3
The circle army
Another circle player, this time Henrik Eriksson, from my local meta. He fields eKreuger, Gorax, Stalker x2, Ghetorix, a Wilder, Driuds, 2x Gallows and two stone units. I get to go first and run up. Quite a bad move on my part. He moves up and starts pulling a mauler and the earthborn into double teleport range of ghetorix. The mauler is ground to meat with ghetorix and the earthborn just barely survives due to some really good damage rolls from ghetorix.

Oh well, lets start the trading I think. My earthborn kills Ghetorix, with some rage from the other mauler (good thing I brought two!) and I try to protect Madrak from any push pull shenanigans that Henke usually goes for. A stalker gets to Madrak, but cant kill him with sure foot and the wall up. The +2 mat from carvnivore and -2 def from loosing sure foot is a huge difference.

Surfs up, dude!
My turn and I see that eKrueger is "only" standing on 2 transfers. A trail of druids is also going straight to him. Time for a feat surf. Fell caller does his thing. Mauler gives Madrak rage. Janissa shifts the stalker away. Madrak easily eats his way to eKreuger with carnage up (mat 11 with the fell caller buff, p+s 18 with rage). First swing to eKreuger shows a crit. Crit grievous wounds again. GG.

Game 4
Runes of war. First time Im up against it. It firstly was a very tactical game with positioning. pDoomy gets to put down two walls in the zone. Totally awesome for him, not so much for me. No reach heavy is not always that fun. He leads with his runebearers, I with the warders. Johans round 3 he decides to chock me and moves forward, out of the cover of the walls with Mulg and his Earthborn. The whole game bogs down to a grind, but I feel Im getting the upper hand, especially after he cant activate Mulg one turn due to the short hardcore time.

In the end, he goes for a goad assasination with the earthborn which fails, leaving Doomy out in the open with nothing on him. I decide to try and play it safe, and to get rid of the earthborn standing by me with madrak and a mauler. But it is not enough. The earthborn gets me the round after.

In hindsight, I should have just tried to go for Doomy, I think that I could have maybe gotten one or two more attacks on him than I got. But 7 min rounds is not much. It was a really fun game anyways.

Game 5
His huge concave of IFP, met by my warders a Mauler
and the Earthborn
I'm 2-2 in the tournament and get paired up with Butcher3. He had two large IFP squads, and widdowmakers, and a Jack of some sort. He gets the alpha with some IFP, but does not put down to much damage to my arm 22 beasts. The feat turn from me is AWESOME. My kithkar gets to eat an entire IFP unit, one of butchers dogs, some widdowmakers and a grey lord smoke guy.

We continue to grind in the center of the table, one of my Maulers not able to kill his jack as rolling higher than 5 on damage is not something it was keen on doing. His gorman was a really good MVP who black oiled the other Mauler twice. Madrak missed his thrown axe on him once. But i think that cost me the game. Butcher got to bounce, picking of one heavy at a turn untill I was left with madrak, janissa, a mauler and the runebearer. I though long about if I could clear a chargelane to Butcher with madrak in any way, he was not camping anything. But I did not think it would be possible to first shift some troops with janissa, two hand throw the still living jack on butcher, and get the charge of with madrak. So I went for killing of the rest if his things. The last turn was a pure battle between Madrak and Butcher, unfortunately with burcher coming out on top. Only the runebearer was left on the troll side. I think 6 or 7 Khadorian models still stood on the oposing side.

So, I went 2-3, but could have just as well been a 4-1, with the last two games played out slightly differently. The warders really performed. Throwing them out in front is amazing. I even put transmute on one or two. Arm 23 warders. My god. I also got second place in the Vanquisher league, just following Henke. Totaled up in 10th place out of 20.


Thursday, 14 November 2013

Painting progress part 2!

My painting for the big Swedish warmachine tournament Iron Moot is coming along well. Today, I finished the kithkar (well, the base is still left, but anyways)! Only thing left now are the whelps, so that my Mountain king can spawn them!

Mr Pink and Ms Derp